I have used the same vehicle as this tutorial.
https://developer.playcanvas.com/en/tutorials/vehicle-physics/
I have used the same vehicle as this tutorial.
https://developer.playcanvas.com/en/tutorials/vehicle-physics/
Vehicle has a continuous jerk movement following this code.
var position = new pc.Vec3().copy(this.entity.getLocalPosition());
position.x = pc.math.clamp(position.x, min, max);
this.entity.rigidbody.teleport(position);
Please help me out with this.
These variables are just for example. I have already tested and verified the values that I have used in the code. You could define your values if you want.
It’s better to share the actual code you use. I will check your project later today.
@Albertos Here is the link of the editor. Refer to the vehicleController script.
https://playcanvas.com/editor/scene/1635327
Your project is so complex that I can’t find where you are moving the vehicle forward. I suspect the above code is conflicting with the force you are applying to the vehicle. I think if you teleport a rigidbody while a force is applied, the force is disrupted and that is probably the jerking you see.