Hi folks,
Can anybody come up with such a solution where we can have highlight effects on selected part of the 3d FBX model. ex- in a fighting game make a highlight effect on the rib of a player to show the damage or the hit point or just to show where the lock on the door is placed in some hide and seek games.
Hi @jubairayeshi and welcome,
The outline engine example can be adjusted to work on a mesh instance level. So you can have an outline around a part of a model, that belongs to a single mesh instance: