Hey Guys,
Am attempting to place a furr shader on a character of mine:
I have a particular case, when using Safari on my iPhone4S, it is clear that the webgl is running on CPU and not GPU. I researched about this and got a solution for Chrome & Firefox, but this solution to force hardware acceleration only works for non-Apple products. That is, the Chrome or Firefox iOS versions do not allow for this, it is most likely a security risk.
I was wondering if there is a solution for Apple products, that can allow the Safari browser to force Hardware Acceleration for WebGL. I know that there was once a bug fix for a similiar issue for CSS rendering as seen below, but I have yet to find a solution to force Hardware Acceleration for WebGL:
webkitForceHardwareAcceleration {
-webkit-transform: translate3d(0, 0, 0);
-webkit-backface-visibility: hidden;
-webkit-perspective: 1000;
}