Go to a position with a specific rotation - Please help

Hello everyone, I need to click on an object, the camera travels smoothly to a certain position and a certain rotation (I must be able to click on different objects in the scene, and I must be able to travel with my camera to different positions and rotation of Each position and rotation point, I must be able to define it at ease The movement between one point and another must be very smooth (ideal if I can define the smoothness from a parameter).
I’m based on a tutorial on the playcanvas page: Entity picking using physics | Learn PlayCanvas
which is part of the work, but this does not include the rotation for the camera, what I need is practically the same as this, but that you can define a rotation of the camera for each point.

Here I leave the project created in my account based on the tutorial in case you can help me directly here


Thank you very much and sorry for my English

If you have two rotations to interpolate between, you can use slerp (https://developer.playcanvas.com/en/api/pc.Quat.html#slerp) in the same way that the tutorial is using `lerp’ for positions.

Thanks for your suggestion, I am not a programmer, I am a CG artist, who tries to learn the basics. This is my website www.xline3d.com
It would be very helpful if you can add those lines to the code I am taking as a base:
I know there are few lines, but it would take me a long time to do it now with my knowledge. If you can help me, I will be grateful.