I was trying to compress my GLB models with draco, but it seems to error with
decoderModule is undefined.
My models do load in these viewers: https://gltf-viewer.donmccurdy.com/ https://sandbox.babylonjs.com/, but not in https://playcanvas.github.io/playcanvas-gltf/viewer/index.html.
The model is exported through Blender, with compression checked. I’ve also tried converting my normal GLB with the gltf-pipeline npm package, but same result.
Reading this post, it looks like it should be possible? [SOLVED] PlayCanvas glTF DRACO compression support
Is this a bug or am I just doing something wrong again?