I met up with 3 other folks at the local Global GameJam, and we decided to make a game together with PlayCanvas.
I was the only one who had used PlayCanvas before ( for 2 days at a previous Hackathon ), and the others were happy to give it a go.
The GameJam started Friday at 5, and ended Sunday at 5, so 48 hours - we did about 5 hours on the Friday, 10 on Saturday, and about 5 on Sunday, so not a lot of time to make something from scratch while learning, but we were very impressed with what we were able to make with PlayCanvas!
Here's the link...
Use the arrow keys to navigate.
I'll try to jot down some issues we had with PlayCanvas in a different post, but of course the big one was a lack of a UI building infrastructure.
It looks like some of us will be be taking part in the PlayCanvas PlayJam, so we look forward to starting from scratch again and working on a new project with the tech, with a bit more experience under our belts.