I am switching from learning x3d, three.js, and webgl to playcanvas so please be patient!
I have 2 different types of animations in 2 different .glb’s.
1 is skeletal mocap made in blender
the other is a “stashed” animation (a simple rotation loop) also made in blender.
I have seen other help topics quite similar to this one but the responses are not comprehensive and since I don’t really understand the workflow of Playcanvas yet, I’d appreciate a walkthrough!
I understand that glb’s need some scripting to separate out the animations and you can’t just slap an Anim component on it and hope it works. But where do I code this? And how? I am very new and very bad at understanding JS…