Hi,
I posted more or less the same question here a few months ago, but I didn’t have any answer and I am still looking for a solution. I figured I could ask the question in the coding topic instead, sorry for the double topic…
I’m currently working on a PlayCanvas project which is to be hosted on an external server. This means that, when I want to set a new version to prod, I need to download the build by doing Publish/Download .ZIP and then upload it into my server.
Most of the time, this flow is okay, but now I have a bug that occurs only on my prod server. In order to track it, getting the .map files (at least for the _game-scripts.js file) would really be helpful, but they are not available when downloading the build from PlayCanvas.
So here is my question : is there a way to get the Source Map files of my build ?
Thanks !