Hi, I’m using the anim events to make camera shakes and other things. Setting up events on the glb animation asset in the editor works great, but it would be nice if events could be loaded directly from fbx (by some convention). Would that be possible?
FYI: According to the anim event manual, event time is in normalized time. I think this should say seconds. Another minor thing is that there are no tooltips on these properties in the editor.