Hello, actually i have the random map generator that create a level x,y coordinates, i wanted to make it multilevel so at first i thought of x,y,level but i loose myself there so i thought of make instead of map={};
map=[];
map[level]={};
is that correct?
Not 100% sure what you are asking for here. Does each level only have one associated x,y coord?
If so, you are correct, you can do:
var map = [];
map[level] = {}
map[level].x = 4;
map[level].y = 8;
Or even:
var map = [];
map[level] = {
x: 4
y: 8
};
No every level has lots of x,y,level but seems my idea was right, so i will adjust the code again…
In which case, you can have an array of array of x,y coords:
var map = [];
map[level] = [];
map[level].push({ x: 5, y: 6 });
Thanks @yaustar i will try that as i have some free time.