Game Scripting Tools Across Platforms – What Are You Using Outside PlayCanvas?

Hey everyone,

I’m currently exploring how scripting tools differ across platforms. While PlayCanvas is fantastic for structured JS development, I’ve been comparing it to more platform-specific scripting environments especially in UGC-heavy platforms like Roblox.

I found it interesting how some tools prioritize ease-of-use for players with minimal dev experience, while PlayCanvas leans more toward structured, production-level workflows.

Curious has anyone here worked on projects in both environments (PlayCanvas & Roblox)? Or explored scripting toolchains outside of PlayCanvas?

Would love to hear your experience.

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I’ve removed the link to the tool because it’s designed to remote execute/client side execute, it could be malicious and don’t want to run the risk of someone else using it.

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