I am working on a game and I need help with the game over screen. I have a 2d screen ready but I need an if-then statement that says that if the entity respawns then the screen will pop up.
To create a game over screen in PlayCanvas, you can use an if-then statement that checks whether the player’s entity has respawned. Here is some sample code that you can use:
the code (example)
var playerEntity = // Get a reference to the player's entity
// Check if the player's entity has respawned
if (playerEntity.respawned) {
// Show the game over screen
var gameOverScreen = // Get a reference to the game over screen entity
gameOverScreen.enabled = true;
}
Thank you for the help. I am kinda new to coding and I wanted to ask what you meant by getting a reference to the player’s entity and game-over-screen entity.
Hi @Ishika_Saha!
If you use something like below, the variable gameOverScreen
is a reference to the entity in the scene.
var gameOverScreen = this.app.root.findByName('Name of entity in your scene');