Hello, i am starting to work again on my project after a long time. My player has issues moving, i have set the friction of terrain to 0.6 and the friction of player rigidbody to 0.5 and the player struggle to move. It was working fine 5 yrs ago. Does i have to change those values?
Thanks.
Well it’s kind of strange, sometime the player walks properly sometime is struggling moving. I published the game again coz i fixed the dialogues screen. I hope i did at least, since it should be tested on different format screens. Let me know if you experience the same movement issues I have.
The five seals
Hi @ayrin!
I walked around a bit but didn’t really see the issue you mentioned. The only thing I noticed is that it sometimes lags a little when rotating after choosing a new direction.
How are you handling ground collision? Looks like you’re generating a mesh collider with a script or something? Is that really needed? The ground seems pretty flat from what I’ve seen.
Hello, well the ground change based on location, if you leave the main town the map will open and you can travel to other locations. The terrain will respawn and so the buildings will be set on a new location to create different villages. So yes, I need the ground to be created. But it’s good to know that is just my issue the friction.