Hello, in my project i noticed a big frame rate dropdown when entering the dungeon, so today i made a discovery. I used the box asset of playcanvas to create the floor and wall tiles in dungeon now i changed them using fbx models that i imported and the frame rate skyrocket up from 8-9 to 32-33. So as suggestion for @Lizzip in special way change the roguelike project like i did it will became faster.
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Cheers ayrin, that’s pretty interesting.
I would have thought that primitives would be more performant than imported models. I shall give it a try!
Glad that i have been able to find this, so i can repay you for the dungeon code
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