Hey everyone!
https://playcanvas.com/editor/scene/2039037
The flight controller doesn’t work very well, so flying the plane is hard (the little on-screen circle is a joystick, with vertical inversion so pulling back flies up). Any suggestions?
The airplane is torqued in the UI.js script (based on the joystick input), the thrust is added in thrust.js, and the camera_follow.js tries to adjust the camera position and rotation. I’m able to get the airplane out of view very easily though, not sure why.
I have a real-world remote controlled airplane with a radio controller that has a single joystick, and flies very much like this. Trying to recreate the experience.
If anyone wants to fork and collaborate, feel free!
Thanks!!