Project when launched from the play canvas editor is logging all of the events and respective data. But when the project is launched from a hosted server than the data is not recorded in real time dashboard. I have created a sample project. Please refer the same and help solve this issue.
Hello there. I had some issues with firebase as well. I was not being able to sign in with anonymous user. On my case, the solution was to patch the final html after building the project to make the sign in process work before the game started.