I wanted to ask if there is an approximate ETA for this feature coming to Release.
We currently have the following problem:
many *.glb files in project
customer server randomly refuses to load assets with ERR_HTTP2_SERVER_REFUSED_STREAM
we cannot change the SETTINGS_MAX_CONCURRENT_STREAMS in our customer’s Apache/Nginx configuration
we increased “Settings > Network > Asset Retries” to 3. Assets are now loaded when required, but there is a visible “pop-in” effect
we also tried playing with the “Preload” setting in the asset panel, but due to our project structure this is not really a solution for us as we need almost all assets at the beginning
That’s why PR #5675 sounds like the solution to our problem and I wanted to ask if there is an appriximate ETA
You mention that you need it all at the beginning so I would do something like the following:
Disable preload on all the assets and for simplicity, tag all of them with ‘preload’
Create a scene that handle loading of all the assets and is also loaded first by the app. The loading progress and any thing that you want to do to make it look nice can use assets that are marked to preload
Load the assets like I’ve done above in the project where there’s a restriction on the number that can be loading at once