Hi,
On micromax device there is:
Error:Failed to link shader program.
Error: uniforms with the same name but different type/precision:atlasRect
Error in material “untitled” with flags 65541
Do you have the exact model of phone you’re having trouble with?
Device model is : Micromax Q4001
and more specific issue is when sprite type is set to “Sliced” or “Tiled” but for simple its working fine.
want to know is it because of 9 slice algorithm
Thanks, it’s not clear what GPU that uses. Could you visit: http://webglreport.com on the phone and tell me what is says in the “Unmasked Renderer” field?
Thanks,
I have investigated this issue and written it up here:
Feel free to subscribe to that issue for updates on a fix.