I’m glad to share with you this serious game to raise public awareness and communicate more about road safety (French only) : https://www.ensemble-enquetons.fr/.
That was my first project with PlayCanvas and I enjoy the experience. I blogged about PlayCanvas there PlayCanvas, the hidden WebGL editor gem – Da Viking Code
Doing this project, I set up two scenes in Unity first (many assets are coming from Unity Asset Store), and then import everything pieces by pieces in PlayCanvas which was tedious.
The third scene, made in Unity too, I exported a whole FBX directly in PlayCanvas… which was way quicker obviously. I didn’t see performances issue, but is it a recommended way?