Engine v2.16.0

Engine v2.16.0 has been released.

This release is available as an RC build in the Editor, please test your projects and report any issues. We’re planning to promote this version to be the default V2 version in the Editor on or after Monday 9 February 2026.

New Examples:

  • Editor - GSplat editor with AABB selection, deletion, and cloning
  • Paint - 3D painting on gaussian splats using GSplatProcessor
  • Flipbook - flipbook animation using dynamically loaded PLY file sequence
  • LOD Instanced - grid of splat instances using LOD system with custom colorization
  • Procedural Mesh - converting meshes (terrain with animated clouds) to gaussian splats
  • Procedural Shapes - procedural lines, text, and image-based splats

To stay updated on Engine development, hit Watch on the repo. Support us by hitting Star too! :star:

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Patched to Release v2.16.1 · playcanvas/engine · GitHub