Hi,
how can I load a binary file without a config.json using this script?
https://playcanvas.com/editor/code/408537?tabs=4539383
Hi,
how can I load a binary file without a config.json using this script?
https://playcanvas.com/editor/code/408537?tabs=4539383
You can use app.assets.loadFromUrl:
app.assets.loadFromUrl(someUrl, "binary", function (err, asset) {
});
Thanks, works!!!
@yaustar, just curious, would it also be possible from a scene.json file if such kind a declaration is possible:
"scripts": {
"loadBinary": {
"enabled": true,
"attributes": {
"file": {
"filename": "data.bin",
"size": 48,
"url": "/assets/data.bin"
}
}
}
}
To be quite honest, you can define your own JSON/settings file and loader since you are using the Engine only.