Does anyone have a project that uses an elliptical orbit camera / dynamic camera distance based on the size of a model, that I can shamelessly copy-paste?
For example, the BMW i8 demo does this: https://playcanv.as/p/RqJJ9oU9/
Does anyone have a project that uses an elliptical orbit camera / dynamic camera distance based on the size of a model, that I can shamelessly copy-paste?
For example, the BMW i8 demo does this: https://playcanv.as/p/RqJJ9oU9/
Ended up just biting the bullet and implementing it myself. Wasn’t that bad after all, the pc.Ray, pc.Vec3 and pc.BoundingBox APIs saved me from the math. I created a sample project if anyone needs it since I was having trouble finding the source for a number of demos that also used this functionality.
Demo: Auto Camera Distance - PLAYCANVAS
Project: PlayCanvas 3D HTML5 Game Engine