Hi all,
We are using the multiple fbx files approach to be able to access everything in editor.
Now the known issue is regarding material, if part A and part B use same material in 3dsMax e.g. then I have two materials after importing in Playcanvas.
@Leonidas my idea is to create a chrome extension to be able to parse everything in assets, find duplicated material, based on name only (I know it’s dangerous, but it’s ok in our case), and then make everthing point to only one material as needed and then remove unused old material assets.
wow. not so simple for a newbie like me in Playcanvas.
First of all, is the chrome extension approach a good idea ? I simply need a button to launch the tool, but probably will have many tools/scripts in the future, so many buttons…
Also do you think what I propose is doable ?
Thanks in advance for your help !