Hello dear Community and PlayCanvas Team,
i would like to know if it is possible to download Assets during Runtime that haven´t been set up as Assets in the Project.
- User Clicks a Button
- Application Downloads 3D-Model from www (CORS is considered)
- A Script ckecks its name and looks into a JSON File that Contains Information about what kind of Components should be added
- Components get added to the Model
- Model gets rendered
Is this possible or do all Assets have to be set up in the Editor before, with “Preload” unchecked?