Has anyone ran into issues with DXT compression producing pink artifacts? I only just recently noticed this because I normally compress in all formats, but for quick, iterative testing I’ve been using DXT since it compresses the fastest. I’m now realizing there’s textures that have pink artifacts, but I don’t see it on my end because (I’m assuming) PlayCanvas is preferring ETC1+ETC2 textures since my comp supports it. Worried about how many devices that don’t support ETC and will see these pink artifacts on the DXT files.
Might be related to PNG compression pre-upload? Only guess at this point.
Type of texture map doesn’t seem to matter, below it’s on a lightmap. I’ve also seen it on a diffuse map.
These appear/disappear depending on the camera angle which is weird when it’s a lightmap or a diffuse map causing the artifacts.