I’m having issues with this example on iOS
The behaviour is just unexpected. I don’t know why. On all my Android devices double tap is registered as expected using that method/snippet, but several users report issues on iPhones and iPad, with inconsistent amount of taps needed to trigger the code.
Anyone at the Playcanvas team can review that example with multiple devices? Is anything wrong on safari’s side? I myself can’t test due to lack of an iOS device.
Thanks in advance.