Does the engine render entity even its scale or opacity is zero?

Hi there,

I have 2D sprites, some of them are animated. I’m using the tween library and I scale down/set opacity to 0 for some sprites.

Does the engine still render these sprites when the scale/opacity attribute is 0, or ignore them automatically (since they’re not visible, it does not render them)?

If not, I’ll disable the sprite entities (on complete) because I think they increase draw calls and affects the performance even though they have a minor effect.

Maybe @mvaligursky or @yaustar knows?

I’m pretty sure they render, those cases are not handled specifically as it’s an uncommon way to hide a mesh.

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Thanks!