Distance Measurement with GSplat

I’m wondering if there is already a measurement tool that exists to be able to measure the distance between two points, specifically for a GSplat? If not, is there any info on how to raycast against a GSplat?

Thanks,

@slimbuck

Hi @arvinkx,

Do you want to measure at runtime in your app or in Supersplat?

Thanks

I’m interested in measuring at runtime but the functionality would be great to have in Supersplat as well - it would help to properly scale the splat when editing.

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For measurement tools in SuperSplat, there is this open issue:

I recommend subscribing to that to get updates on progress.

@will Thanks. Any info on trying to do this at runtime? While having the tools in SuperSplat would be great, I was hoping to be able to implement the functionality in my own app. Assuming there is nothing to raycast against, I’m trying to determine the best way to calculate which splat is closest to the click.

we have a ticket for this well, just not done yet

but it should be relatively straightforward to do using a custom picker shader for splat, and using the existing Picker.

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This would be so helpfull! Thank you