Display VR on headset, but have the desktop version show other camera view

I’d like to have 2 cameras. I’d like one of them to be using VR (split views/etc) and have that be what you see through your VR device. I’d like the browser to show the second camera view in NOT VR mode.

Is that possible? My only idea so far was to have PlayCanvas output two canvases so that I can have one go into VR mode and the other not go into VR mode, but I’m not sure if that’s possible—or if it is, I don’t know how to implement it. I’ve tried using the multiple viewport method from the tutorials, but that stops working when the user toggles into VR mode.

Any ideas?

Edit: Wait, now I see what you mean. You are trying to mirror a non VR view on screen where the user is in VR right?

Hmm… AFAIK, I don’t think it is possible with the current WebVR implementation. You could implement networking and sync up the views but I can’t think of a way to do this with a single app.

Sounds good, thanks for the input! Good to know that’s not easily possible. I’ll update here if I figure something out.