Not sure if this is a model issue or a sorting issue
The I have transparent glass railings and they sit over windows, the glass completely disappears around the front of the building and shows when you go around the back.
This same material setup worked fine in another project and this setup works fine in the editor, but when I launch or do a build, it starts getting messed up
Have a similar problem… I have two planes a shadow plane with alpha map on top of a ground map with alpha. At certain angles an area of the ground map covered by the shadow map geometry disappears. This does not occur if there is no opacity value in the shadow map material.