DINAMIC Collision?


#1

Why The collision component is only static? How add a dinamic collider to entity with animation component? Thanks for The help…:slightly_smiling_face:


#2

You need a rigid body component in which you can select the type you want.
Dynamic


#3

I do not mean to move with gravity. For example if a character has the animation of running. that the collision also has move the feet.