Diagonal triangle corruption on UI sprites and textures

I’m experiencing some weird rendering artifacts. In a few android devices

Some UI sprites have a strange diagonal artifact, where the upper-left part of the image appears corrupted. I’m also seeing the same issue on some textures applied to 3D objects. For example, half of the table texture appears corrupted.

In both cases, with sprites and 3D textures, the artifact is split along a diagonal line.

Any ideas what could be causing this?

Thanks

Hello, we have discussed it over Discord chat. No need for cross posting, its the same team reading your messages. As I mentioned the team will look at it when it has a chance.

Thanks LeXXik, I can delete this post, but maybe another user already experienced this issue.

It is fine. Adding the ticket here for reference: Diagonal rendering artifacts on sprites and textures in Exynos 2500 device · Issue #9051 · playcanvas/engine · GitHub