Hi everyone!
I’m wondering if there’s a way to make the camera detect objects when they’re inside the yellow circle of the crosshair (in this case, the circle is in a UI), as shown in the example below:
I don’t know some game concepts, so I don’t know where to start. I appreciate any help.
Im not 100% sure, but I think a raycast could work. Ray Casting | PlayCanvas Developer Site
I did something similar to this with collision triggers. This is my project.
Ravioli Burglar Simulator by 18 Aliens (itch.io)
Just play the tutorial and press R to use the tracker, if thats the sort of thing you are looking for I can certainly help.