I am using a gif as a preloader and it all works fine.
However there’s a case when the scene is fully loaded but the gif animation is not yet complete, in this case
we need to add a button like “Skip Intro” while keeping the gif to play to end.
So I need to detect if the gif animation is complete or no.
What hints you can give? anyone tried this before with PC?
I tried this but had an issue with “require is not defined” then read that its a node.js thing … etc and I think this method doesn’t have a chance to work, although might have.