Css3-renderer will cause 8th wall AR scene abnormal

I’m trying to migrate “YouTube in 3D scenes” from the sample project to an 8th wall ar project, but I find that the AR scene loading will be abnormal after migration, and the camera image that should have been shot will turn white. Have any suggestions? @yaustar

Project Link:https://playcanvas.com/project/758710/overview/8th-wall-world-tracking

Not offhand. 8th Wall creates a div behind the PlayCanvas canvas to show the camera feed. The iframe code does something similar so there could be a clash between the two.

I would try disabling/hiding divs in devtools to see what could be causing the issue.

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