I found a very cool example of how to create convincing glass like materials in three.js:
Here’s a real-time demo showing all the pretty effects:
I would like to use such enhanced material in Playcanvas too!
Could you please integrate this feature?
I don’t care about all that animation stuff lately, but what’s really important to me is an enhancement in materials. Materials are the foundation of all and transparent materials are extremly vital when trying to mimic the reality.
Hope you can close up to the development of three.js.