Is it possible to build a single player game using Ammo.js and export a set of headless server files? I have learned how to implement Ammo.js using the editor (collision, rigid body, trigger volume, etc.). I would like to know if there is a way to leverage the editor during the setup of a dedicated authoritative node.js server.
I have gotten stuck trying to create a collision engine on my server. For a novice like me, integrating Ammo.js into a custom node.js server was too difficult.