Hi, I’m looking at google without luck, about convert sprites to pc.texture type, I explain the purpose,
I have a spritesheet of images, more than 50 images (in only two images as spritesheets), so all works perfect to use over elements, but the problem is also I need to use them over an animated 3d object, so I need to put it as the mesh material diffuseMap, but diffuseMap not work with sprites types, only textures, so I’m looking for a way to create a texture using the sprite as source, but don’t found any info…
can someone help me with this?
thanks!