Hi,
I’m trying to generate some rendered trajectories for my splat model in Supersplat Editor. But the 3D orbit feature with the mouse is very wonky.
For instance, I’d like to move forward (with the up arrow key), add a key frame,
Then yaw/rotate the camera to the right (keeping roll and pitch constant, “turn to the right”) to simulate a first-person view, like walking through a corridor. I can only orbit the camera using the mouse, which changes the rotation and orientation about axes.
I was wondering if there were some better ways to generate camera trajectories when publishing a model with Supersplat.
Thanks ![]()