I am using a shooting script which sends out a physical bullet, so i need a way to detect what the bullet hits, so that way if the result name is the other player it will do dmg to them, but is there a code for detecting collisions like that? Thanks in advance
Hi @Gavin_Durbin! I think it’s something like below.
Collider.prototype.onCollisionStart = function (result) {
if (result.other.name === "Player") {
// player is hit
}
};
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Oh wow! Thank you, that’s so simple lol