Collision and Rigid Bodies

Hi! I need help on collision and rigid bodies. I’ve applied both on some objects but my player can still pass through them. On some instances, the collision & rigid body works from one side of the object (meaning player can’t pass) and another instance is when it doesn’t work on another side (player is able to pass through). Thank you!


Can you share some details on how your scene is arranged and how you setup your collision/rigidbody components?

Even better if you can share a sample project of yours so we can take a look.

You can also take a look at the following tutorial/example project and see how to setup your colliders so the player doesn’t pass through them: