Recently I’ve Been Getting The errors From Before I Used Cluster Lighting.
Here’s My Code:
pc.LayerComposition.clusteredLightingEnabled = true;
this.app.scene.layers.clusteredLightingCells = new pc.Vec3(12, 16, 12);
this.app.scene.layers.clusteredLightingMaxLights = 48;
Hi @WilliamBoersma31,
Yes, check this post for an easy way to get started with clustered lighting:
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