I am building an AR application using playcanvas with an 8th wall. I am facing an issue with camera render. App has 2 modes of AR and Non-AR(3D-view) mode.
The app starts in AR mode so we can place the content in the world space. All okay until here. But when I switch to Non-AR mode then I stopped the 8th wall camera with XR8.pause() then the camera stop and store the last frame information. I need to clear the camera to render before the camera start renders 3D-view.
I tried to activate the sphere so the user can’t see the last frame info but the transparent object clip the sphere and show the last frame info.