Hi @Kayenjay,
You can attach your weapon entity as a child to one of the character animation bones. Then the weapon follow that bone automatically.
There are plenty of posts in this forum on the subject, here is one:
Hi @Kayenjay,
You can attach your weapon entity as a child to one of the character animation bones. Then the weapon follow that bone automatically.
There are plenty of posts in this forum on the subject, here is one: