I was making a 2d game so I was using applyForce to make movement, but when I hold right/left down there’s no limit to how fast the sprite can go.
Hi @Literally_Kirby and welkom!
I think this has also to do with the rigidbody settings of your character. Currently Linear Damping is set to 0. You can try to change this and see if it helps.
omg, I feel so dumb thanks.