Hi, I looked at this example and test for my project.
https://developer.playcanvas.com/en/tutorials/changing-textures-at-runtime/
But I have so many models so I’ve implemented material switching method for all material changing
This way, I can change the material without knowing the name of the entity.
https://playcanvas.com/editor/scene/855471
DevilZ
2
Are you saying that you’d like to use texture changing instead of the material changing that you currently use?
No, I’m just using a material change.
I just tried it another way
DevilZ
4
Then what is your question? Or would you just like to show developers your alternate approach?
Hi @DevilZ Yeah, I thought at first. There was an error because result is different then I thought.
So I asked for help. But I found a problem and changed, and I didn’t delete the topic.
maybe this topic could help someone.
DevilZ
6
Yes, it certainly may. Perhaps we’ll use this approach in our own projects. Thanks @Jinwoo_Choi.