Hi everyone, I’ve just updated project to 2.16.2, can clearly see there were changes how gloss and metalness act, can’t really find the issue
function changeReflectivity() {
const reflectivitySlider = document.getElementById('reflectivitySlider');
entity = pc.app.root.findByName('Camera').script.pickerFramebuffer.lastSelectedEntity;
if (entity && entity.render) {
if (reflectivitySlider.value == 0) {
entity.render.material.gloss = 0;
entity.render.material.metalness = 0;
entity.render.material.useMetalness = false;
} else {
entity.render.material.gloss = reflectivitySlider.value;
entity.render.material.metalness = 0;
entity.render.material.useMetalness = true;
}
entity.render.material.gloss = reflectivitySlider.value;
entity.render.material.update();
}
}
In old version, “reflectivity” changed visibly from 0 to 0.1 to 1, now in the new version I can only see “minor” change from 0 to 0.1, anything more ~> identical outcome as 0.1