Hello,
Just wondering if there was an option to change opacity of gsplat in editor? Would be nice to have one so I can easier match up the gsplat to a base poly mesh.
Hello,
Just wondering if there was an option to change opacity of gsplat in editor? Would be nice to have one so I can easier match up the gsplat to a base poly mesh.
You could write a custom shader to do this at runtime like PlayCanvas Examples
Alternatively you could try loading the PLY into SuperSplat and using the color controls there.
I’ll take a look at the examples. Guess I’ll have to stop being lazy and start experimenting with gsplats and shaders
Will follow up with results