jelly
#1
My game has a lot of roles.
I want every roles to have different particle when they die.
So I use script to change particlesystem’s colorMap
this.blue=this.app.assets.findByTag('blue')[0]; this.deadParticle.particlesystem.colorMap=this.blue.resource;
But it doesn’t work.
When the role die , the particle’s color is white which seems the script doesn’t work.
I also test with this script
this.blue=this.app.assets.findByTag('blue')[0]; this.deadParticle.particlesystem.colorMap=this.blue;
But don’t work,too.
Could anyone help me?
Thank you.
If you need more details,tell me.
will
#2
Does this help:
https://playcanvas.com/project/428700/overview/particle-color-map
Created for this thread:
(I’m a bit confused because you started that thread!)
steven
#3
I’ve just tried this in a project and the code you have written works fine.
this.blue=this.app.assets.findByTag('blue')[0];
this.deadParticle.particlesystem.colorMap=this.blue.resource;
Sample project: https://playcanvas.com/project/436005/overview/changing-colour-map-of-vfx
1 Like