I am following and trying to understand the vehicle project of play canvas. When I am disabling the dessert plane and creating a simple plane, the tyres are behaving abruptly. Please help me with this issue. Editor link is given below.
Hi @yash_mehrotra,
Most likely the plane is too large with few polygons (two triangles) to provide accurate collisions (number precision has a limit).
I did the following to fix it, created a grid plane (100 x 100) in Blender and exported to FBX:
Now if I use that as a plane in PlayCanvas the vehicle works as expected:
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thank you @Leonidas. It work well now.
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